ShotgunKind
Ranged Two-Handed Reload Weapon Range: 15/40 feet Rounds: 6
| Name | Damage | Description |
|---|---|---|
| Shell | Qd10+DEX | Major action: Make a ranged attack against a single target within range. Decrease rounds by 1. |
| Eruption | Qd6+DEX | Major action: Make a ranged attack against all targets within range. For each target, if you miss, deal half damage. Decrease rounds by 3. |
| Mawp | Qd3+DEX | Major action: Make a ranged attack against all targets within range, targeting Fortitude resistance. For each target, if you break resistance, they are Dazed and Deafened for 1 round. Decrease rounds by 1. |
| Slug Shot | Qd4+DEX | Major action: Make a ranged attack against a single target within range, ignoring disadvantage for firing at long range. If you hit, the target is Dazed for 2 rounds. Decrease rounds by 2. |
| Point Blank | 2Qd6+DEX | Major action: Make a ranged attack against a single target within 5 feet. The target must be Exposed, Prone, or Stuck. This abilitech also counts as a melee attack for the purposes of Prone. Decrease rounds by 1. |
| Reload | None | Minor action: Increase rounds by 1. May be done as a full-round action to fully restore rounds. |
| Notes: Abilitechs with this weapon ignore disadvantage for firing in close range. |
