Starhunter
“You are always and still a moth to folly’s candle.”
- In Starlight Clad: When you perform a non-damaging major action given as a Step, or use a non-damaging major action that does not roll a d20 modified with the effects of at least one Step, your next damaging attack next turn is Empowered.
- Fall Solar: When using a damaging melee attack, you may give it +1 die size, but a roll of 4 or less on the d20 causes a backlash, dealing half the base damage to yourself and all targets within the melee attack’s range.
- Icarus Reimagined: When rolling for initiative, you may choose to inflict Doom (P) on yourself. If you do, you may add this Doom’s magnitude to one damage roll per round. Bonus damage from this counts as Doom (and counts the target as Doomed) for the purposes of synergizing with other Steps and effects.
- Crying Suns: When you deal damage against a Doomed target that also has one or more DoTs, you may add Doom’s magnitude an additional time.
- Fire, Walk With Me: When you land a damaging critical hit or deal at least +50% bonus damage in some way, heal yourself for 2P hit points.
