Shieldbearer

“The best lightning rod for your protection is your own spine.”

  • Bonus Block: Every round, you gain an extra reaction which can only be used to take an action that imposes Block dice (assuming you have one to begin with). If you have a specibus that can impose Block dice but do not know the abilitech, you learn it, ignoring the die size penalty for being a psion if applicable.
  • Bonus Slam: If you use an abilitech as a one-handed major action with a specibus that can impose Block dice, you may follow it up with a damaging basic abilitech or at-will subpower in the other hand as a minor action at -1 die size. This counts as a combo attack.
  • Defensive Stance: You learn the Defensive Stance. While in this stance, your movement speed is reduced to 10 feet, but gain +1 Block die size, +1 to AC/resistances, reduce all forced movement taken by 10 feet, and add +P to any temp HP gained. You must be able to generate Block dice as a reaction to benefit from this stance.
  • Improved Push: When you use an abilitech that inflicts forced movement, you can either increase the distance moved by 10 feet, or exchange any forced movement for knocking the target Prone instead.
  • Concussive Throw: As a minor action after making a ranged attack from a melee specibus, inflict Daze and Cripple (10) for 1 round.