Dreadnought

“I am the only army I need.”

  • Decimating Strike: Once per turn, when you land an attack, make a second attack (of the same type) as a free action, targeting all creatures within a 30 ft. cone (drawn from yourself or the original target), targeting Fortitude. For each target, if you break resistance, you deal P damage. Any die size increases to abilitechs/subpowers also increases this.
  • Bastion: At the start of each turn, you may have Ward (P) against all physical damage or against all psionic damage. If you have at least a +8 to Athletics, Endurance, or Sanity, it becomes purely Ward (P).
  • Din of the Dying: Once per strife, as a free action, reduce your HP and max HP by Con+P, then gain Con+P temp HP (5 rounds). When this temp HP expires, make a finesse melee attack against all targets within 10 ft. range, targeting Fortitude. For each target, if you break resistance, deal Pd6 damage. This is a basic abilitech and at-will subpower.
  • Goliath’s Glory: As a free action, reduce your HP and max HP by 2P hit points, then remove all conditions of choice from yourself. You are immune to all conditions of choice (except any gained from falling to 0 HP) and ignore disadvantage and difficult terrain for 1 minute.
  • Spiteful Reprisal: As a reaction to an attacker inflicting a condition on or critically hitting you, make an attack roll (using any stat), targeting their Fortitude. If you break resistance, the target is either Exposed (1 round) or Impaired (1 round).