Dancer
“Are we human?”
*Khachaturian’s Encore: Path of the Dancer uses a resource called Dancer Points (DP). You gain 2 DP for each Step taken in this Path, and DP is regained on a short or long rest.
- Provocative Dance: As a major and minor action, spend 2 DP and make a Performance check against a target within 50 feet, targeting Will. If you break resistance, the target is Exposed and Incapacitated for 1 minute or until they take damage. If you fail to break resistance, the target is only Exposed. Alternately, you may target everyone within 50 feet, but the conditions only last for 1 round or until they take damage.
- Marin Karin: As a major action, spend 2 DP and make a Persuasion check against an adjacent target, targeting Will. If you break resistance, the target is compelled to act as you bid them for 3 rounds, though they will not take suicidal or impossible actions. If you fail to break resistance, they are Exposed and Impaired for the duration. Usable once per strife per target.
- Feign Surrender: As a reaction, spend 1 DP make a Deception check against all targets within 50 feet, targeting Will. For each target, if you break resistance, they have disadvantage to hit you. If an attack is made by or against you, you have advantage to hit for 1 round, but any disadvantage is lost and you cannot reuse this Step while that advantage lasts. Lasts 1 minute or until the advantage kicks in.
- Wait Your Turn: As a minor action, spend 1 DP and make an Intimidation check against all targets within 50 feet, targeting Will. For each target, if you break resistance, the target is Stuck (1 round).
- All Eyes on Me: As a major action, spend 1 DP and make a Performance check. All allies within 50 feet have advantage on attack rolls and skill checks while the effect is active. While the performance is ongoing, your allies may check Performance or use yours in place of Stealth and Distract checks. Lasts for 1 minute, but is inactive if you cannot be seen.
