Champion

“A mighty warrior must have a mighty roar!”

*Custodian Stance: Certain Steps in this Path let you learn the Custodian Stance. Those Steps also imbue the stance with abilities; these abilities are cumulative.

  • Battlecry: As a minor action, make a Charisma attack roll against a target, targeting Will. If you break resistance, you impose one d4 Aim die and one d4 Block die on the target for 1 round, or pick one if you do not. You may roll at disadvantage to either do this for all targets of choice in the strife or gain +2 die sizes.
  • I Am Your Enemy: You learn the Custodian Stance. While in this stance, attack rolls and skill checks targeting or originating within your block radius have disadvantage if they do not target you. Additionally, your block radius is increased by 10 feet.
  • To the Death: As a major action (or as part of a non-damaging major action), you may taunt an enemy by making a Charisma attack roll against them, targeting Will. If you break resistance, they are sent into a reckless flurry; they gain advantage to all attacks against you, but disadvantage to all skill checks, and all attacks and skill checks against them also gain advantage. This effect lasts for 5 rounds, and targets may choose to be hit by this.
  • Bodyguard: You learn the Custodian Stance. While in this stance, as a reaction, you may redirect an attack made within your block radius to yourself. If you use a reaction for an ally (such as Blocking for them), you may do this as part of the reaction instead. Additionally, your block radius is increased by 10 feet.
  • Ominous Presence: Allies may add your Charisma mod to damage rolls against targets adjacent to you, or within your block radius. Enemies within your block radius that gain bonus damage through Assail gain 50% less bonus damage.