Allegro

“Perfection is not good enough.”

  • Agitato: When you land a damaging ranged attack, you gain a stack of Agitation, gaining +P damage to one ranged damage roll per stack per turn. You may do this once per turn but also once per others’ turns. If you already have 3 stacks when gaining more, you instead reset to no stacks. This effect only persists while in a strife.
    • Amoroso: When you land a ranged attack that resets your stacks of Agitation, you deal an additional Pd6 damage. Any die size increases to abilitechs/subpowers also increases this. [Requires Agitato]
  • Amabile & Affettuoso: When you land ranged attacks against Dazed, Exposed, or Incapacitated enemies, or during a surprise round, your attacks inflict Rupture (P, 3 rounds). Once per round, single-target attacks against Ruptured targets let you move 10 feet as part of the action.
  • Acceso: Once per turn, when you land a ranged attack against a target, you can either count the Ruptured condition as double its magnitude or extend its duration by 1 round.
  • Armonioso & Anima: Once per short rest, as a full-round action, all unseen enemies within a cone equal to your weapon’s maximum range or psionic power’s range is revealed to you. As part of this action, you may then make a ranged attack against an enemy within this cone. If the damage roll has a damage modifier added, add the damage modifier again. Additionally, the attack gains +30 ft. range, and weapons do not have disadvantage for rolling to hit beyond normal range.