Golem

Single Stone, Huge Psionic Underling (Tier 5, CR 2)

Core Numerics

StatValueStatValue
Tier5Hit Points610 HP
Initiative-5Speed20 ft. fly
Damage (base)40Damage (mod)+16

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+10+0+9+0+13+9

Defenses

DefenseValueDefenseValueDefenseValue
AC10Aegis20Fort14
Ref8Will13DC20

Anatomy

Head (+4): +50% damage to headshots. Psi Core (Secret) (+2): +50% damage to the core, but only psionic attacks may target it. Artery (Secret: DC) (+4): Has 107 HP. If destroyed, target has DoT (107, until healed with psionics) Shatterpoint (Secret: DC) (+0): Attacks against this have +2 to crit, and critical hits Daze (1 round). Arms (2) (+2): Required to use items, grapple, and perform actions. Has disadvantage to grapple for 1 round if hit, or forces immediate grapple check against attack roll to maintain it if one is active.

Traits

None: What? Not everyone’s special.

Actions

Eyebeam: Major action - Ranged psionic attack, 100 ft. range, single-target, 56 damage, Cooldown (1). Telekinetic Wave: Major action - Ranged psionic attack, 30 ft. radius, all targets, targets Fortitude, 24 damage, push (10 ft.). Superior Telekinetic Field: When the Golem uses Defend, it teleports in place of moving and gains +4 to AC/resistances for 1 round.

Tactics

Similar to the Measure. Against melee players, when Eyebeam is on cooldown, use Telekinetic Wave if Fortitude is low, Defend otherwise. If grappled, Defend and teleport out of it. Against ranged players, Superior Telekinetic Field lets them reliably tank shots.

Drops

2100 EXP, 15 T5 Grist, 30 T4 Grist, 90 T3 Grist, 435 T2 Grist, 810 T1 Grist, 2100 BG

Description

When one takes the Measure and carves it down to size, compacting its power, the result is the Golem. Black and featureless and recursive.