Landshark

Aberrant Predator, Large Biological Underling (Tier 3, CR 2)

Core Numerics

StatValueStatValue
Tier3Hit Points124 HP
Initiative+9Speed30 ft., 50 ft. burrow
Damage (base)21Damage (mod)+9

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+9+7+0+9+0+7

Defenses

DefenseValueDefenseValueDefenseValue
AC15Aegis8Fort19
Ref13Will18DC20

Anatomy

Head (+4): +50% damage to headshots. Jaws (+2): Required to use items, grapple, and perform actions. Has disadvantage to grapple for 1 round if hit, or forces immediate grapple check against attack roll to maintain it if one is active. Dorsal Fin (+4): Crippled (half) for 1 round when damaged or grappled. Artery (Secret: DC) (+4): Has 22 HP. If destroyed, target has DoT (22, until healed with psionics) Opening (Secret: DC) (+0): Attacks against this have +2 to hit.

Traits

Ambush Predator: Has advantage to hit during a surprise round.

Actions

Bite: Major action - Melee weapon attack, 5 ft. range, single-target, 21 damage, grapples on hit. Burrow: Minor action - Martial ability, the Landshark burrows or unburrows. While burrowed, it cannot attack, but can go underground and can go through cover and thin walls freely. Miasma: Major action - Ranged psionic attack, 30 ft. radius, all targets, targets Fortitude, 12 damage, Impair (1 round), Cooldown (2). Crush: Minor action - Melee weapon attack, 0 ft. range, single-target, auto-hits, 12 damage, grappled targets only. Biofeedback: Special - When the Landshark deals damage with an Aimed attack, it also inflicts Fade or Sunder (1, stacks to 3).

Tactics

Standard melee attacker, run up and hit them, though it can Burrow for new avenues of approach. Or the classic ambush. If you’ve seen shark movies, just copy what they do, most players won’t recognize the tactical side of things anyway.

Drops

435 EXP, 15 T3 Grist, 30 T2 Grist, 90 T1 Grist, 435 BG

Description

It’s a shark on land, what else do you need? Besides a miracle.