Astral
Golden Toad, Large Biological Underling (Tier 3, CR 2)
Core Numerics
| Stat | Value | Stat | Value |
|---|---|---|---|
| Tier | 3 | Hit Points | 144 HP |
| Initiative | +0 | Speed | 30 ft., 30 ft. hover |
| Damage (base) | 23 | Damage (mod) | +10 |
Base Stats
| Attribute | STR | CON | DEX | INT | WIS | CHA |
|---|---|---|---|---|---|---|
| Modifier | +7 | +0 | +0 | +0 | +7 | +9 |
Defenses
| Defense | Value | Defense | Value | Defense | Value |
|---|---|---|---|---|---|
| AC | 17 | Aegis | 0 | Fort | 19 |
| Ref | 15 | Will | 18 | DC | 20 |
Anatomy
Head (+4): +50% damage to headshots. Psi Core (Secret) (+2): +50% damage to the core, but only psionic attacks may target it. Arms (2) (+2): Required to use items, grapple, and perform actions. Has disadvantage to grapple for 1 round if hit, or forces immediate grapple check against attack roll to maintain it if one is active. Legs (2) (+2): If an attack/ability deals any effect besides damage to at least one leg, it also inflicts Cripple (10, 1 round).
Traits
None: What? Not everyone’s special.
Actions
Fist: Major action - Melee psionic attack, 10 ft. range, single-target, 13 damage, multiattack (2). Gravity Bomb: Major action - Ranged psionic attack, 40 ft. range, all targets within 10 ft. radius, targets Fortitude, 13 damage, forced move (15 ft.). Displacement: Special - When the Astral uses Help, its range is increased to 50 feet and immediately lets the target move up to 50 feet.
Tactics
In an offensive role, Astrals are standard melee attackers that want to run up and smash. In a support role however, use Displacement to let other melee attackers get into range, then Gravity Bomb players further into the melee.
Drops
435 EXP, 15 T3 Grist, 30 T2 Grist, 90 T1 Grist, 435 BG
Description
Also making their return from 2nd edition, a glowing, golden frog, almost in wicked imitation of some greater figure.
