Astral

Golden Toad, Large Biological Underling (Tier 3, CR 2)

Core Numerics

StatValueStatValue
Tier3Hit Points144 HP
Initiative+0Speed30 ft., 30 ft. hover
Damage (base)23Damage (mod)+10

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+7+0+0+0+7+9

Defenses

DefenseValueDefenseValueDefenseValue
AC17Aegis0Fort19
Ref15Will18DC20

Anatomy

Head (+4): +50% damage to headshots. Psi Core (Secret) (+2): +50% damage to the core, but only psionic attacks may target it. Arms (2) (+2): Required to use items, grapple, and perform actions. Has disadvantage to grapple for 1 round if hit, or forces immediate grapple check against attack roll to maintain it if one is active. Legs (2) (+2): If an attack/ability deals any effect besides damage to at least one leg, it also inflicts Cripple (10, 1 round).

Traits

None: What? Not everyone’s special.

Actions

Fist: Major action - Melee psionic attack, 10 ft. range, single-target, 13 damage, multiattack (2). Gravity Bomb: Major action - Ranged psionic attack, 40 ft. range, all targets within 10 ft. radius, targets Fortitude, 13 damage, forced move (15 ft.). Displacement: Special - When the Astral uses Help, its range is increased to 50 feet and immediately lets the target move up to 50 feet.

Tactics

In an offensive role, Astrals are standard melee attackers that want to run up and smash. In a support role however, use Displacement to let other melee attackers get into range, then Gravity Bomb players further into the melee.

Drops

435 EXP, 15 T3 Grist, 30 T2 Grist, 90 T1 Grist, 435 BG

Description

Also making their return from 2nd edition, a glowing, golden frog, almost in wicked imitation of some greater figure.