Crocali
Amphibious Berserker, Large Biological Underling (Tier 2, CR 1)
Core Numerics
| Stat | Value | Stat | Value |
|---|---|---|---|
| Tier | 2 | Hit Points | 36 HP |
| Initiative | +4 | Speed | 30 ft., 40 ft. swim |
| Damage (base) | 8 | Damage (mod) | +4 |
Base Stats
| Attribute | STR | CON | DEX | INT | WIS | CHA |
|---|---|---|---|---|---|---|
| Modifier | +6 | +8 | +0 | +4 | +0 | +4 |
Defenses
| Defense | Value | Defense | Value | Defense | Value |
|---|---|---|---|---|---|
| AC | 12 | Aegis | 4 | Fort | 14 |
| Ref | 13 | Will | 13 | DC | 15 |
Anatomy
Head (+4): +50% damage to headshots. Vitals (Secret: DC) (+2): Can be grappled, damaging or grappling this Dazes (1 round or while grappled) them. Inflicts Setback (2, duration of Daze) instead if the attack already Dazes. Arms (2) (+2): Required to use items, grapple, and perform actions. Has disadvantage to grapple for 1 round if hit, or forces immediate grapple check against attack roll to maintain it if one is active. Legs (4) (+2): If an attack/ability deals any effect besides damage to at least two legs, it also inflicts Cripple (10, 1 round).
Traits
Feeding Frenzy: +1 mod to damage dealt against targets that are Crippled, Grappled, or otherwise have their speed reduced.
Actions
Bite: Major action - Melee weapon attack, 5 ft. range, single-target, 8 damage. Crush: Minor action - Melee weapon attack, 0 ft. range, single-target, auto-hits, 4 damage, grappled targets only.
Tactics
If the player is weak against Grappling, open with that to make use of Crush and Feeding Frenzy. Otherwise, use as a standard melee attacker and rush them in.
Drops
30 EXP, 5 T2 Grist, 10 T1 Grist, 30 BG
Description
Large crocodiles that lives in the swamps and lakes of the medium, crunching enemies between its two strong jaws. A predator at heart, it stalks its prey before dragging it back into it’s watery lairs.
