Vitrea

Glassy Dragonling, Huge Psionic Underling (Tier 1, CR 3)

Core Numerics

StatValueStatValue
Tier1Hit Points69 HP
Initiative-5Speed20 ft.
Damage (base)3Damage (mod)+2

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier-1+3+0+0+7+0

Defenses

DefenseValueDefenseValueDefenseValue
AC14Aegis0Fort18
Ref14Will16DC15

Anatomy

Swarm Anatomy: Whenever making an attack with multiple targets, each of those attacks may target the swarm. Whenever targeted by an area of effect attack, it is hit once per 5 ft. square the swarm occupies in the area of effect.

Traits

Swarm Strength: Has +20 to hit. This decreases to +15 at 55 HP or less, to +10 at 41 HP, to +5 at 27 HP, and disappears at 13 HP.

Actions

Glass: Major action - Ranged weapon attack, 100 ft. range, single-target, 3 damage, the attack hits an additional time for every 5 above the target’s AC. Fragmentation: Reaction - Ranged weapon attack, 10 ft. radius, all targets, 1 damage, the attack has an additional +10 to hit instead of using Swarm Strength. Resonate: Major action - Ranged psionic attack, 100 ft. range, single-target, targets Will, 1 damage, Dazes (1 round), the attack has an additional +10 to hit instead of using Swarm Strength. Tuning Fork: Special - When the Vitrea uses Aim, it benefits all of its allies too. Bloodied Focus: Special - When the Vitrea is at half HP or less, it ignores all maluses and disadvantage to attack rolls and skill checks.

Tactics

The Vitrea doesn’t have the speed to kite, so focus on Aiming and using Glass or Resonate depending on whether the player’s AC or Will is lower.

Drops

60 EXP, 30 T1 Grist, 60 BG

Description

A large, short-lived creature of glass and crystal, this overgrown reptillian beast fires glass shards from its jagged hide.