Vaardic

Force Defender, Large Psionic Underling (Tier 1, CR 3)

Core Numerics

StatValueStatValue
Tier1Hit Points112 HP
Initiative+0Speed20 ft., 20 ft. fly
Damage (base)2Damage (mod)+1

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+3+0+9+0+5+0

Defenses

DefenseValueDefenseValueDefenseValue
AC10Aegis0Fort12
Ref8Will10DC15

Anatomy

Swarm Anatomy: Whenever making an attack with multiple targets, each of those attacks may target the swarm. Whenever targeted by an area of effect attack, it is hit once per 5 ft. square the swarm occupies in the area of effect.

Traits

Swarm Strength: Has +20 to hit. This decreases to +15 at 89 HP or less, to +10 at 67 HP, to +5 at 44 HP, and disappears at 22 HP.

Actions

Mind Spike: Major action - Ranged psionic attack, 40 ft. range, single-target, targets Fortitude, 2 damage, the attack hits an additional time for every 5 above the target’s AC. Psi Chain: Major and minor action - Ranged psionic attack, 40 ft. range, single-target, targets Fortitude, 1 damage, Daze (2 rounds). Suppression: Major action - Ranged psionic attack, 40 ft. cone, all targets, targets Fortitude, 1 damage, half damage on miss, area is difficult terrain for 2 rounds. Psi Block: Reaction - Psionic ability, imposes one d4 Block die against incoming attack vs AC. Telekinetic Grasp: Special - When the Vaardic starts/maintains Grapple, it has a range of 30 feet and uses INT than STR. Battlemind: Special - When the Vaardic uses Avert, it benefits all of its allies too.

Tactics

Open with Psi Chain, Grappling if the player is ranged and Suppression if the player is melee. Mind Spike as often as possible while the Vaardic can make the most of Swarm Strength, switching to Suppression as it erodes. Assail at the start, then Aim as Swarm Strength erodes; if there are other underlings, Avert instead.

Drops

60 EXP, 30 T1 Grist, 60 BG

Description

A collection of crystalline bones that project locomotive bones. They are also psionically capable, because this is Sburb, of course the shiny bones are lethal.