Harpy
Angry Bird, Large Biological Underling (Tier 1, CR 1)
Core Numerics
| Stat | Value | Stat | Value |
|---|---|---|---|
| Tier | 1 | Hit Points | 14 HP |
| Initiative | +8 | Speed | 40 ft., 30 ft. fly |
| Damage (base) | 2 | Damage (mod) | +1 |
Base Stats
| Attribute | STR | CON | DEX | INT | WIS | CHA |
|---|---|---|---|---|---|---|
| Modifier | +6 | +0 | +0 | +3 | +0 | +0 |
Defenses
| Defense | Value | Defense | Value | Defense | Value |
|---|---|---|---|---|---|
| AC | 12 | Aegis | 0 | Fort | 12 |
| Ref | 13 | Will | 11 | DC | 15 |
Anatomy
Head (+4): +50% damage to headshots. Wings (+4): Removes flight for 1 round when damaged or grappled. Arms (2) (+2): Required to use items, grapple, and perform actions. Has disadvantage to grapple for 1 round if hit, or forces immediate grapple check against attack roll to maintain it if one is active. Legs (2) (+2): If an attack/ability deals any effect besides damage to at least one leg, it also inflicts Cripple (10, 1 round).
Traits
Feeding Frenzy: +1 mod to damage dealt against targets that are Crippled, Grappled, or otherwise have their speed reduced.
Actions
Claw: Major action - Melee weapon attack, 5 ft. range, single-target, 2 damage. Hamstring: Major action - Melee weapon attack, 5 ft. range, single-target, Cripple (half, 1 round).
Tactics
Their Hamstring allows them to catch any fleeing players, though an alternative is to do as their description says and Grapple them before flying off with them. That said, this early in the session, the grapple and sky drop tactic may be too harsh.
Drops
10 EXP, 5 T1 Grist, 10 BG
Description
Monstrous birds with a ravenous hunger. It is said that if you see a harpy drag someone off, you’ll never be seeing them again.
