Mastodon
Last Argument, Huge Mechanical Carapacian (Tier 5, CR 1)
Core Numerics
| Stat | Value | Stat | Value |
|---|---|---|---|
| Tier | 5 | Hit Points | 260 HP |
| Initiative | -5 | Speed | 0 ft. |
| Damage (base) | 40 | Damage (mod) | +16 |
Base Stats
| Attribute | STR | CON | DEX | INT | WIS | CHA |
|---|---|---|---|---|---|---|
| Modifier | +8 | +0 | +0 | +0 | +0 | +0 |
Defenses
| Defense | Value | Defense | Value | Defense | Value |
|---|---|---|---|---|---|
| AC | 10 | Aegis | 0 | Fort | 10 |
| Ref | 11 | Will | 10 | DC | 20 |
Anatomy
None: This creature has no notable anatomy about it.
Traits
None: What? Not everyone’s special.
Actions
Destroy: Major action - Ranged weapon attack, 500 ft. range, all targets within 20 ft. radius, 56 damage. Integrated Firing Protocol: Special - When the Mastodon benefits from allies’ Aim or Block dice, they roll an additional die of the same magnitude.
Tactics
Avoid using in a conventional manner; the Mastodon is better off as an off-map threat given its fragility, or an enemy whose presence forces the player to adapt. That is, how to reach the cannon through no man’s land.
Drops
700 EXP
Description
The mastodon, or pasha, can move one square or jump two squares in any direction. A cannon. It’s a futuristic artillery cannon and its sole purpose is to turn things to red mist.
