Jetan

Experimental Supersoldier, Medium Biological Carapacian (Tier 5, CR 1)

Core Numerics

StatValueStatValue
Tier5Hit Points185 HP
Initiative+14Speed30 ft.
Damage (base)40Damage (mod)+16

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+8+9+7+9+11+11

Defenses

DefenseValueDefenseValueDefenseValue
AC16Aegis15Fort20
Ref14Will20DC20

Anatomy

Head (+4): +50% damage to headshots. Arms (2) (+2): Required to use items, grapple, and perform actions. Has disadvantage to grapple for 1 round if hit, or forces immediate grapple check against attack roll to maintain it if one is active. Legs (2) (+2): If an attack/ability deals any effect besides damage to at least one leg, it also inflicts Cripple (10, 1 round). Tool (chaingun) (+2): Has 14 HP, required to use certain actions. Tool (2) (sawblade) (+2): Has 33 HP, required to use certain actions.

Traits

Withstand: The first time this creature would be reduced to 0 HP, they go to 1 HP instead.

Actions

Chaingun: Major action - Ranged weapon attack, two arms, gun, 80 ft. range, single-target, 24 damage, multiattack (3). Sawblade: Major action - Melee weapon attack, one arm, sawblade, 5 ft. range, single-target, 40 damage, Daze (2 rounds). Fist: Major action - Melee weapon attack, 5 ft. range, single-target, 24 damage, multiattack (2). Blood and Vinegar: Reaction - Martial ability, the Jetan chooses one negative condition on itself and reduces its duration by 1 round.

Tactics

Use ranged tactics with the chaingun if the player has Rupture, use melee tactics with the sawblade if the player does not. Though in general, the Jetan can handle both with ease.

Drops

700 EXP

Description

The jetan pawn, or the evil wolf, moves one square forward or adjacent. They took the thickest armor, the heaviest guns, and the most dubious of steroids, and threw them into a barracks. The results still don’t quite keep up.