Unicorn

Battle Tank, Gargantuan Mechanical Carapacian (Tier 4, CR 3)

Core Numerics

StatValueStatValue
Tier4Hit Points220 HP
Initiative-5Speed30 ft.
Damage (base)38Damage (mod)+16

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+7+12+12+0+0+8

Defenses

DefenseValueDefenseValueDefenseValue
AC15Aegis15Fort17
Ref13Will17DC20

Anatomy

Cockpit (+4): +50% damage taken. Shatterpoint (Secret: DC) (+0): Attacks against this have +2 to crit, and critical hits Daze (1 round). Vitals (Secret: DC) (+2): Can be grappled, damaging or grappling this Dazes (1 round or while grappled) them. Inflicts Setback (2, duration of Daze) instead if the attack already Dazes. Treads (4) (+2): Has 17 HP. If half are destroyed, target is permanently Crippled (half). If all are destroyed, target has 0 ft. speed. Tool (main cannon) (+2): Has 39 HP, required to use certain actions. Tool (2) (auxiliary turret) (+2): Has 17 HP, required to use certain actions.

Traits

None: What? Not everyone’s special.

Actions

Battle Cannon: Major action - Ranged weapon attack, main cannon, 100 ft. range, all targets within 10 ft. radius, targets Reflex, 38 damage. Autoturret: Minor action - Ranged weapon attack, auxiliary turret, 80 ft. range, single-target, 22 damage. Defending Blaze: Major action - Ranged weapon attack, 30 ft. cone, all targets, targets Reflex, 22 damage, sets area on Fire (9, 5 rounds) (once per turn when starting in or entering the fire) and makes it difficult terrain for 5 rounds. Impact: Special - When the Unicorn uses Dash, it automatically deals 6 damage to all adjacent targets at the end of its turn. Integrated Firing Protocols: Special - When the Unicorn benefits from allies’ Aim or Block dice, they roll an additional die of the same magnitude.

Tactics

Standard ranged tactics, kite and shoot. It especially benefits from allied support due to Integrated Firing Protocols. It shouldn’t be using its own minor actions to boost its aim, given it can be using Autoturret.

Drops

1620 EXP

Description

The unicorn exists in at least three separate Chess variants, including a variant created by Gary Gygax himself. The unicorn moves as a knight does, but cannot move to the air or subterranean boards from its starting land board. It’s a tank. The carapacians gave up and just started producing tanks.