Tinkered Ganymede

Kojima Particulate, Large Mechanical Carapacian (Tier 4, CR 1)

Core Numerics

StatValueStatValue
Tier4Hit Points90 HP
Initiative+6Speed40 ft.
Damage (base)30Damage (mod)+12

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+7+8+8+10+12+4

Defenses

DefenseValueDefenseValueDefenseValue
AC19Aegis10Fort20
Ref19Will21DC20

Anatomy

Cockpit (+4): +50% damage taken. Fuel Line (Secret: DC) (+4): Has 16 HP. If destroyed, target has DoT (16, until repaired) Vitals (Secret: DC) (+2): Can be grappled, damaging or grappling this Dazes (1 round or while grappled) them. Inflicts Setback (2, duration of Daze) instead if the attack already Dazes. Opening (Secret: DC) (+0): Attacks against this have +2 to hit. Arms (2) (+2): Required to use items, grapple, and perform actions. Has disadvantage to grapple for 1 round if hit, or forces immediate grapple check against attack roll to maintain it if one is active. Legs (2) (+2): If an attack/ability deals any effect besides damage to at least one leg, it also inflicts Cripple (10, 1 round).

Traits

None: What? Not everyone’s special.

Actions

Radio Cannon: Major action - Ranged weapon attack, 120 ft. range, single-target, 30 damage. Radioactive Candle: Special - When the Tinkered Ganymede makes an attack, it can gain advantage and Empowered but takes 7 damage for doing so. Emisson Vent: Reaction - Ranged weapon attack, 30 ft. radius, all targets, auto-hits, 6 damage, true damage. Null Field: Special - An Aimed damaging attack deals true damage and ignores Block dice.

Tactics

Aimed Radioactive Candles and Emission Vent as standard ranged tactics, what little there is.

Drops

270 EXP

Description

They looked at the ganymede, made the sane decision to try putting guns on it, then made the insane decision to make those guns radioactive nightmares that will kill everyone including the pilot.