Deaconstructor

Artillery Platform, Huge Mechanical Carapacian (Tier 4, CR 2)

Core Numerics

StatValueStatValue
Tier4Hit Points275 HP
Initiative-5Speed10 ft.
Damage (base)40Damage (mod)+16

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+5+0+0+0+8+6

Defenses

DefenseValueDefenseValueDefenseValue
AC13Aegis0Fort15
Ref11Will13DC20

Anatomy

Head (+4): +50% damage to headshots. Fuel Line (Secret: DC) (+4): Has 49 HP. If destroyed, target has DoT (49, until repaired) Shatterpoint (Secret: DC) (+0): Attacks against this have +2 to crit, and critical hits Daze (1 round). Arms (2) (+2): Required to use items, grapple, and perform actions. Has disadvantage to grapple for 1 round if hit, or forces immediate grapple check against attack roll to maintain it if one is active. Legs (2) (+2): If an attack/ability deals any effect besides damage to at least one leg, it also inflicts Cripple (10, 1 round). Tool (railgun) (+2): Has 21 HP, required to use certain actions. Tool (cannon) (+2): Has 49 HP, required to use certain actions.

Traits

None: What? Not everyone’s special.

Actions

Chaingun: Major action - Ranged weapon attack, chaingun, 250 ft. range, single-target, 24 damage, multiattack (3). Railgun: Major action - Ranged weapon attack, railgun, 250 ft. range, single-target, 56 damage. Martial Precision: Special - When the Deaconstructor Aims, they gain advantage instead.

Tactics

If target has high Aegis, use Railgun. Otherwise, or if target has high Block dice, use Chaingun. Start as far as possible.

Drops

810 EXP

Description

Archbishops can move like a bishop or a knight, but the pun is both canon and too good to pass up. These are the heavy artillery of the carapacian armies.