Saltador

Equine Pyromaniac, Gargantuan Mechanical Carapacian (Tier 3, CR 2)

Core Numerics

StatValueStatValue
Tier3Hit Points260 HP
Initiative+8Speed60 ft.
Damage (base)23Damage (mod)+10

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+6+7+7+11+9+3

Defenses

DefenseValueDefenseValueDefenseValue
AC9Aegis0Fort11
Ref11Will9DC20

Anatomy

Head (+4): +50% damage to headshots. Legs (4) (+2): If an attack/ability deals any effect besides damage to at least two legs, it also inflicts Cripple (10, 1 round).

Traits

None: What? Not everyone’s special.

Actions

Hoof: Major action - Melee weapon attack, 10 ft. range, all targets within 5 ft. radius, 13 damage, multiattack (2). Raging Breath: Major action - Ranged weapon attack, 60 ft. range, all targets within 20 ft. radius, targets Reflex, 23 damage. Bray: Major action - Ranged weapon attack, 60 ft. radius, all targets, targets Will, Setback (2). Trample: Special - When the Saltador uses Dash, it automatically deals 3 damage to any target it moves through during it. Rage of Aquarius: Special - The Saltador is Empowered while it has any negative conditions on itself.

Tactics

Open with Bray, but Trample in and Hoof or Raging Breath, standard melee tactics.

Drops

435 EXP

Description

The saltador was used in fairy chess problems in 2016, a knight but it can’t capture units if anything else is in its movement. With the knight relegated to the standardized corps, the saltador was commissioned as a fiery alternative.