Auroch
Flying Jetbike, Large Mechanical Carapacian (Tier 3, CR 1)
Core Numerics
| Stat | Value | Stat | Value |
|---|---|---|---|
| Tier | 3 | Hit Points | 64 HP |
| Initiative | +4 | Speed | 45 ft., 45 ft. fly |
| Damage (base) | 15 | Damage (mod) | +6 |
Base Stats
| Attribute | STR | CON | DEX | INT | WIS | CHA |
|---|---|---|---|---|---|---|
| Modifier | +8 | +5 | +3 | +7 | +5 | +5 |
Defenses
| Defense | Value | Defense | Value | Defense | Value |
|---|---|---|---|---|---|
| AC | 19 | Aegis | 0 | Fort | 19 |
| Ref | 21 | Will | 19 | DC | 20 |
Anatomy
Fuel Line (Secret: DC) (+4): Has 12 HP. If destroyed, target has DoT (12, until repaired) Shatterpoint (Secret: DC) (+0): Attacks against this have +2 to crit, and critical hits Daze (1 round). Engine (2) (+2): Has 5 HP. If any are destroyed, target is permanently Crippled (half). If both are destroyed, target has 0 ft. speed. Tool (gun) (+2): Has 5 HP, required to use certain actions.
Traits
War Training (mount): This creature can grant a creature mounting it cover, granting it +6 to cover bonuses, but any attacks that miss them automatically hit the mount. Any effects that modify attack rolls against the mount in any way also affect their riders
Actions
Gun: Major action - Ranged weapon attack, gun, 50 ft. range, single-target, 21 damage. Sound Barrier: Special - When the Auroch uses Dash, it counts as being in 3/4 cover for 1 round.
Tactics
Standard mount tactics, use it as ablative hit points for its rider, Dash for extra protection, exploit its high speed to kite.
Drops
145 EXP
Description
The auroch can move as a knight, or move two more spaces forward from that. These jetbikes are fully capable of flight, useful for recon, transport, and cavalry.
