Iron Pawn
Ferric Horde, Large Biological Carapacian (Tier 2, CR 1)
Core Numerics
| Stat | Value | Stat | Value |
|---|---|---|---|
| Tier | 2 | Hit Points | 100 HP |
| Initiative | +4 | Speed | 30 ft. |
| Damage (base) | 3 | Damage (mod) | +2 |
Base Stats
| Attribute | STR | CON | DEX | INT | WIS | CHA |
|---|---|---|---|---|---|---|
| Modifier | +1 | +6 | +4 | +6 | +4 | +4 |
Defenses
| Defense | Value | Defense | Value | Defense | Value |
|---|---|---|---|---|---|
| AC | 14 | Aegis | 0 | Fort | 14 |
| Ref | 14 | Will | 14 | DC | 15 |
Anatomy
Horde Anatomy: Whenever making an attack with multiple targets, each of those attacks may target the horde. Whenever targeted by an area of effect attack, it is hit once per 5 ft. square the horde occupies in the area of effect.
Traits
Horde Strength: Has +10 to hit. This decreases to +5 at 66 HP or less, and disappears at 33 HP or less.
War Training (army): Whenever this unit takes multiple hits as proscribed by their Anatomy trait, it has Aegis (4) against them.
Actions
Gun: Major action - Ranged weapon attack, 50 ft. range, single-target, 5 damage, the attack hits an additional time for every 5 above the target’s AC. Fist: Major action - Melee weapon attack, 5 ft. range, single-target, 1 damage, the attack hits an additional time for every 5 above the target’s AC.
Tactics
Standard ranged horde, kite and shoot.
Drops
30 EXP
Description
Pawns are a dime a dozen. Or well, eight, any more and the tourney officials tell you to leave.
