Iron Berolina
Ferric Mob, Large Biological Carapacian (Tier 2, CR 2)
Core Numerics
| Stat | Value | Stat | Value |
|---|---|---|---|
| Tier | 2 | Hit Points | 120 HP |
| Initiative | +4 | Speed | 30 ft. |
| Damage (base) | 8 | Damage (mod) | +4 |
Base Stats
| Attribute | STR | CON | DEX | INT | WIS | CHA |
|---|---|---|---|---|---|---|
| Modifier | +1 | +6 | +4 | +6 | +4 | +4 |
Defenses
| Defense | Value | Defense | Value | Defense | Value |
|---|---|---|---|---|---|
| AC | 14 | Aegis | 0 | Fort | 14 |
| Ref | 14 | Will | 14 | DC | 15 |
Anatomy
Mob Anatomy: Whenever making an attack with multiple targets, each of those attacks may target the mob. Whenever targeted by an area of effect attack, it is hit once per 5 ft. square the mob occupies in the area of effect.
Traits
Mob Strength: Has +15 to hit. This decreases to +10 at 75 HP or less, to +5 at 50 HP, and disappears at 33 HP or less.
War Training (army): Whenever this unit takes multiple hits as proscribed by their Anatomy trait, it has Aegis (4) against them.
Actions
Gun: Major action - Ranged weapon attack, 50 ft. range, single-target, 12 damage, the attack hits an additional time for every 5 above the target’s AC. Fist: Major action - Melee weapon attack, 5 ft. range, single-target, 4 damage, the attack hits an additional time for every 5 above the target’s AC.
Tactics
Standard ranged horde, kite and shoot.
Drops
90 EXP
Description
Berolina pawns can move one space diagonally, but can still only capture by moving one space forward. A higher concentration of pawns for when the situation calls for it.
