Goose
Spare Jetski, Medium Mechanical Carapacian (Tier 2, CR 1)
Core Numerics
| Stat | Value | Stat | Value |
|---|---|---|---|
| Tier | 2 | Hit Points | 36 HP |
| Initiative | +6 | Speed | 40 ft. swim |
| Damage (base) | 8 | Damage (mod) | +4 |
Base Stats
| Attribute | STR | CON | DEX | INT | WIS | CHA |
|---|---|---|---|---|---|---|
| Modifier | +7 | +0 | +0 | +6 | +0 | +4 |
Defenses
| Defense | Value | Defense | Value | Defense | Value |
|---|---|---|---|---|---|
| AC | 16 | Aegis | 0 | Fort | 17 |
| Ref | 18 | Will | 14 | DC | 15 |
Anatomy
Fuel Line (Secret: DC) (+4): Has 7 HP. If destroyed, target has DoT (7, until repaired) Engine (2) (+2): Has 3 HP. If any are destroyed, target is permanently Crippled (half). If both are destroyed, target has 0 ft. speed. Tool (gun) (+2): Has 3 HP, required to use certain actions.
Traits
War Training (mount): This creature can grant a creature mounting it cover, granting it +6 to cover bonuses, but any attacks that miss them automatically hit the mount. Any effects that modify attack rolls against the mount in any way also affect their riders
Actions
Gun: Major action - Ranged weapon attack, gun, 50 ft. range, single-target, 12 damage.
Tactics
Standard mount tactics, use it as ablative hit points for its rider, Dash for extra protection, exploit its high speed to kite.
Drops
30 EXP
Description
The goose exists in the Tori variant of Shogi, where it jumps either two spaces in the forward diagonals, or two spaces directly back. It’s a relatively bulky jetski because if you’re already including aquatic environments, even players that can fly might not pass up the chance to have a high speed sea chase.
