Goose

Spare Jetski, Medium Mechanical Carapacian (Tier 2, CR 1)

Core Numerics

StatValueStatValue
Tier2Hit Points36 HP
Initiative+6Speed40 ft. swim
Damage (base)8Damage (mod)+4

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+7+0+0+6+0+4

Defenses

DefenseValueDefenseValueDefenseValue
AC16Aegis0Fort17
Ref18Will14DC15

Anatomy

Fuel Line (Secret: DC) (+4): Has 7 HP. If destroyed, target has DoT (7, until repaired) Engine (2) (+2): Has 3 HP. If any are destroyed, target is permanently Crippled (half). If both are destroyed, target has 0 ft. speed. Tool (gun) (+2): Has 3 HP, required to use certain actions.

Traits

War Training (mount): This creature can grant a creature mounting it cover, granting it +6 to cover bonuses, but any attacks that miss them automatically hit the mount. Any effects that modify attack rolls against the mount in any way also affect their riders

Actions

Gun: Major action - Ranged weapon attack, gun, 50 ft. range, single-target, 12 damage.

Tactics

Standard mount tactics, use it as ablative hit points for its rider, Dash for extra protection, exploit its high speed to kite.

Drops

30 EXP

Description

The goose exists in the Tori variant of Shogi, where it jumps either two spaces in the forward diagonals, or two spaces directly back. It’s a relatively bulky jetski because if you’re already including aquatic environments, even players that can fly might not pass up the chance to have a high speed sea chase.