Andernach
Recon Gunship, Large Mechanical Carapacian (Tier 2, CR 3)
Core Numerics
| Stat | Value | Stat | Value |
|---|---|---|---|
| Tier | 2 | Hit Points | 120 HP |
| Initiative | +6 | Speed | 0 ft., 40 ft. fly |
| Damage (base) | 16 | Damage (mod) | +7 |
Base Stats
| Attribute | STR | CON | DEX | INT | WIS | CHA |
|---|---|---|---|---|---|---|
| Modifier | +6 | +0 | +0 | +6 | +6 | +4 |
Defenses
| Defense | Value | Defense | Value | Defense | Value |
|---|---|---|---|---|---|
| AC | 14 | Aegis | 0 | Fort | 15 |
| Ref | 12 | Will | 16 | DC | 15 |
Anatomy
Cockpit (+4): +50% damage taken. Fuel Line (Secret: DC) (+4): Has 21 HP. If destroyed, target has DoT (21, until repaired) Rotors (2) (+2): Has 21 HP, removes flight when destroyed. Tool (chaingun) (+2): Has 9 HP, required to use certain actions. Tool (2) (rocket pod) (+2): Has 9 HP, required to use certain actions.
Traits
None: What? Not everyone’s special.
Actions
Chaingun: Major action - Ranged weapon attack, chaingun, 80 ft. range, single-target, 9 damage, multiattack (3). Rocket Pod: Major action - Ranged weapon attack, 80 ft. range, all targets within 15 ft. radius, targets Reflex, 23 damage. Electronic Precision: Special - When the Andernach Aims, they gain advantage instead. Flare Shield: Special - When the Andernach uses Avert, it imposes disadvantage instead. Hologram Cloak: Special - When the Andernach uses Dash, it counts as being in 3/4 cover for 1 round.
Tactics
If target has high Aegis, use Railgun. Otherwise, or if target has high Block dice, use Chaingun. Keep them flying and protect their rotors, it’ll crash land without them.
Drops
180 EXP
Description
Andernach chess is a variant where captured pieces change colors instead of being removed. Carapacians can count on air cavalry in the form of small helicopter gunships when necessary to carry out their duties.
