Stag
Pawn Transport, Huge Mechanical Carapacian (Tier 1, CR 1)
Core Numerics
| Stat | Value | Stat | Value |
|---|---|---|---|
| Tier | 1 | Hit Points | 14 HP |
| Initiative | +0 | Speed | 30 ft. |
| Damage (base) | 2 | Damage (mod) | +1 |
Base Stats
| Attribute | STR | CON | DEX | INT | WIS | CHA |
|---|---|---|---|---|---|---|
| Modifier | +4 | +7 | +0 | +0 | +3 | +0 |
Defenses
| Defense | Value | Defense | Value | Defense | Value |
|---|---|---|---|---|---|
| AC | 14 | Aegis | 1 | Fort | 15 |
| Ref | 15 | Will | 15 | DC | 15 |
Anatomy
Cockpit (+4): +50% damage taken. Shatterpoint (Secret: DC) (+0): Attacks against this have +2 to crit, and critical hits Daze (1 round). Treads (2) (+2): Has 2 HP. If any are destroyed, target is permanently Crippled (half). If both are destroyed, target has 0 ft. speed. Tool (turret) (+2): Has 2 HP, required to use certain actions.
Traits
War Training (transport): This creature can grant a creature mounting it cover, granting it +6 to cover bonuses, but any attacks that miss them automatically hit the mount. Creatures with War Training (army) can mount it if it is the same size or smaller. Any effects that modify attack rolls against the mount in any way also affect their riders
Actions
Turret Fire: Major action - Ranged weapon attack, turret, 80 ft. range, single-target, 3 damage.
Tactics
Standard transport tactics, use it as ablative hit points for the horde or mob inside it, Dash for extra protection.
Drops
10 EXP
Description
The stag moves two squares diagonally, then two directions orthogonally. It serves as a decent transport that can provide fire support as necessary.
