Rose
Mobile Mines, Large Mechanical Carapacian (Tier 1, CR 1)
Core Numerics
| Stat | Value | Stat | Value |
|---|---|---|---|
| Tier | 1 | Hit Points | 37 HP |
| Initiative | +2 | Speed | 30 ft. |
| Damage (base) | 1 | Damage (mod) | +1 |
Base Stats
| Attribute | STR | CON | DEX | INT | WIS | CHA |
|---|---|---|---|---|---|---|
| Modifier | -1 | +3 | +1 | +3 | +1 | +3 |
Defenses
| Defense | Value | Defense | Value | Defense | Value |
|---|---|---|---|---|---|
| AC | 14 | Aegis | 0 | Fort | 12 |
| Ref | 12 | Will | 12 | DC | 15 |
Anatomy
Horde Anatomy: Whenever making an attack with multiple targets, each of those attacks may target the horde. Whenever targeted by an area of effect attack, it is hit once per 5 ft. square the horde occupies in the area of effect.
Traits
Horde Strength: Has +10 to hit. This decreases to +5 at 24 HP or less, and disappears at 12 HP or less.
War Training (army): Whenever this unit takes multiple hits as proscribed by their Anatomy trait, it has Aegis (15) against them.
Actions
Detonate: Major action - Melee weapon attack, 5 ft. range, single-target, 1 damage, the attack hits an additional time for every 5 above the target’s AC.
Tactics
Standard melee horde, run into the enemy and explode.
Drops
10 EXP
Description
The rose moves like a knight but with multiple jumps in an octagon until it returns to its original spot. This is a horde of roombas with TNT attached.
