Rose

Mobile Mines, Large Mechanical Carapacian (Tier 1, CR 1)

Core Numerics

StatValueStatValue
Tier1Hit Points37 HP
Initiative+2Speed30 ft.
Damage (base)1Damage (mod)+1

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier-1+3+1+3+1+3

Defenses

DefenseValueDefenseValueDefenseValue
AC14Aegis0Fort12
Ref12Will12DC15

Anatomy

Horde Anatomy: Whenever making an attack with multiple targets, each of those attacks may target the horde. Whenever targeted by an area of effect attack, it is hit once per 5 ft. square the horde occupies in the area of effect.

Traits

Horde Strength: Has +10 to hit. This decreases to +5 at 24 HP or less, and disappears at 12 HP or less.

War Training (army): Whenever this unit takes multiple hits as proscribed by their Anatomy trait, it has Aegis (15) against them.

Actions

Detonate: Major action - Melee weapon attack, 5 ft. range, single-target, 1 damage, the attack hits an additional time for every 5 above the target’s AC.

Tactics

Standard melee horde, run into the enemy and explode.

Drops

10 EXP

Description

The rose moves like a knight but with multiple jumps in an octagon until it returns to its original spot. This is a horde of roombas with TNT attached.