Kirin

Scout Gunbike, Large Mechanical Carapacian (Tier 1, CR 1)

Core Numerics

StatValueStatValue
Tier1Hit Points10 HP
Initiative+5Speed30 ft.
Damage (base)2Damage (mod)+1

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+6+3+0+5+3+3

Defenses

DefenseValueDefenseValueDefenseValue
AC14Aegis2Fort16
Ref16Will16DC15

Anatomy

Wheels (2) (+2): Has 1 HP. If any are destroyed, target is permanently Crippled (half). If both are destroyed, target has 0 ft. speed. Fuel Line (Secret: DC) (+4): Has 2 HP. If destroyed, target has DoT (2, until repaired) Shatterpoint (Secret: DC) (+0): Attacks against this have +2 to crit, and critical hits Daze (1 round). Tool (gun) (+2): Has 1 HP, required to use certain actions.

Traits

War Training (mount): This creature can grant a creature mounting it cover, granting it +6 to cover bonuses, but any attacks that miss them automatically hit the mount. Any effects that modify attack rolls against the mount in any way also affect their riders

Actions

Gun: Major action - Ranged weapon attack, gun, 50 ft. range, single-target, 3 damage. Sound Barrier: Special - When the Kirin uses Dash, it counts as being in 3/4 cover for 1 round.

Tactics

Standard mount tactics, use it as ablative hit points for its rider, Dash for extra protection.

Drops

30 EXP

Description

The kirin can either move one square diagonally, or jump two squares orthogonally. It’s a relatively bulky bike with a gun. Tier one is simple like that.