Pentagram

Ancient Stele

Large Psionic Underling (Tier 1 Adversary)

Core Numerics

StatValueStatValue
Tier1Hit Points60
Speed30 ft., 30 ft. flyPlayer Count1
Hit Bonus+6DamageMod
Initiative-5Difficulty6

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+0+7+0+13+7+0

Defenses

DefenseValueDefenseValueDefenseValue
AC16Aegis0Fort18
Ref14Will17DC15

Anatomy

Psi Core (Secret) (+2): +50% damage to the core, but only psionic attacks may target it. Opening (Secret: DC) (+0): Attacks against this have +2 to hit. Shatterpoint (Secret: DC) (+0): Attacks against this have +2 to crit, and critical hits Daze (1 round). Vitals (Secret: DC) (+2): Can be grappled, damaging or grappling this Dazes (1 round or while grappled) them. Inflicts Setback (2, duration of Daze) instead if the attack already Dazes.

Traits

None: What? Not everyone’s special.

Actions

Ocular Beam: Major action - Ranged psionic attack, 100 ft. range, single-target, targets lower of AC or Will, 3 damage, push (10 ft.). Field Modulation: Major action - Ranged psionic attack, 100 ft. range, single-target, 3 damage, has an additional effect based on the element used.

Proximity Field: Mark the targeted location. The attack repeats for an auto-hit against all targets within 10 ft. of it at end of target’s next turn.

Distance Field: Mark the targeted location. The attack repeats for an auto-hit against all targets more than 10 ft. away from it at end of target’s next turn. Psionic Deluge: Reaction - Psionic ability, the Pentagram forces a missed psionic attack to deal half damage. Absolute Terror: Reaction - Psionic ability, imposes one d4 Block die and Aegis (X1) against incoming attack. Slipspace Jaunt: Major action - Psionic ability, the Pentagram Dashes, teleporting in place of moving and gaining +4 to AC/resistances for 1 round.

Tactics

Field Modulation keeps the player moving. Both attacks are lower damage than most bosses, but Psionic Deluge puts a mental timer on the player, that they’ll lose any drawn out fights, forcing them to be decisive. Slipspace Jaunt presents a unique danger; it and Distance Field is a similar death sentence. Communicate this to the player ahead of time if you intend to use this boss, make them come up with a way to mitigate this combination.

Drops

100 EXP, 50 T1 Grist, 100 BG

Description

These monoliths are built of the same stuff as the Land, singular and imposing. Where its currents of power congregate at the loci of the Land, these steles are sure to be found.