Menagerie

Monster Mash

Huge Biological Underling (Tier 1 Adversary)

Core Numerics

StatValueStatValue
Tier1Hit Points135
Speed30 ft.Player Count1
Hit Bonus+2DamageMod
Initiative+0Difficulty4

Base Stats

AttributeSTRCONDEXINTWISCHA
Modifier+7+7+7+4+7+4

Defenses

DefenseValueDefenseValueDefenseValue
AC16Aegis0Fort15
Ref16Will15DC15

Anatomy

Legion Anatomy: Whenever making an attack with multiple targets, each of those attacks may target the swarm. Whenever targeted by an area of effect attack, it is hit once per 5 ft. square the swarm occupies in the area of effect.

Traits

Legion Strength: Has +20 to hit. This decreases to +10 at 67 HP or less.

Generated Medley: When creating a Menagerie, assign them two bestial aspects.

Actions

Melee: Major action - Melee weapon attack, 10 ft. range, single-target, 4 damage, the attack hits an additional time for every 5 above the target’s AC. Bestial Aspects: Special - When generating a Menagerie, pick two options from the list. Legend: Special - The numbers on the providence lists correspond as such: X1 = 1 X2 = 6 X3 = 13 -2 mods = 1 damage -1 mod = 2 damage base = 4 damage +1 mod = 6 damage +2 mods = 8 damage

Tactics

Too many ways to count. Make sure to consult the SMA for the full list of their moveset. It doesn’t fit on the action list. Trust me. We tried.

Drops

100 EXP, 50 T1 Grist, 100 BG

Description

A madhouse flock of strange and savage creatures congregating together for one reason or another. Diet is never a problem for them except when it comes to attempting to eat the player.